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Video Games |
![]() I haven't found any other information about this game except that it has been released on 1996, it is for personal computers and perhaps it was made in Korea. Sorry! |
Appleseed (Nintendo Super Famicom)
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Black Magic (Win 95)
![]() I think that the only work Shirow did were the cover and another CG image, more a little of character design (some characters resemble the Puma twins from Dominion, Dr. Matthew and the M-66 robot from Black Magic). In this strategy game you command a special force for 12 missions (but each one has some submissions). It isn't in real time like "Command & Conquer": after having moved or fired, the character cannot do anything else for some time. During the various missions, the characters drive landmates or use armored suits and both look like those illustrated on the cover.
Official Introduction (the only English text)
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![]() It's a pretty simple shooting game and it's not very addictive. The game itself has really nothing to do with Shirow's art. The background graphics are classic: craggy tunnels, mountains, forests, the underground city is even not exciting.
It was quoted inside Intron Depot 1 too, from page 59 to 63.
Shirow: "My job was to draw front and side views of six villains (shooting targets, actually) but I knew absolutely nothing about the game itself."
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Ghost in the Shell (PS)
Franco: "I have to write something about it sooner or later, but it is the most known Shirow game so... OK, I'll do." |
![]() Releasing a game about a successful animation is a typical commercial move, but this time it's hard to believe so remembering how much troubled the Gundress movie was. Anyway on February 24, 2000 (11 months after the movie Japanese premiers) Star Fish and ORCA has released this PlayStation game. It looks to be a strategy game, but I haven't played it so I cannot tell anything more. One player only, Dual Shock compatible, code SLPS-02512~3, price 7,800 yen.
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![]() ![]() GN Japan has released a computer network game (NRPG) based on the Orion manga (note that the flying vehicle on the right is used in the comic too). Plot: twenty years after the nine headed dragon war (see Orion), the galaxy is under another threat. The God of light is disappeared, and some evil characters are trying to take over during this chaos period.
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![]() ![]() Before buying Intron Depot 2, I had only a small image about this game (I didn't even know what it was), but inside that artbook there is a long section about it (pages from 035 to 040). Shirow: "This is a game for the Sony PlayStation that involves "raising" characters. The characters themselves are of the "slime" type omnipresent in role-playing games." "The names and the personalities of the characters were determined in advance, so my job was just visual design. [...] Once the game is started, the slime are born and die all on their own. The game's unique is that once you start interfering in the process there's no end to what can happen, but if you just leave it alone, it'll keep running by itself." "Take the white slime with blue eyes and wings, for example. She's supposed to be a real beauty and to sway her hips when she walks, so that means she's got to have hips. A slime with hips, you say?! Yeek...! Nonetheless, in the completed game, I see that-sure enough-her hips do sway." |
![]() This game is a RPG and Shirow talked about it inside Intron Depot 2 (pages 003 an 004; images 2029, 2030, created during April 1993).
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![]() Winds of Thunder was the sequel of a shooter called Gates of Thunder even if the two look completely different. This side scrolling shooter was originally created on 1993 for the Japanese NEC PC Engine Super CD-ROM². In the game you have the control of a little guy wearing a magic armor and carrying a sword. At the beginning of the game you have a choice of what kind of armor you want to wear (earth, wind, fire, or water), you also get to buy power ups and to choose which kingdom you want to attack. The type of armor you choose has different types of attacks. They all shoot bullets but each set of armor has differing patterns of attack. Also they use different types of bombs as well (fire armor summons a fire dragon, earth summons a meteor strike, ...). Weapons are powered up as you shoot certain enemies.
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Sampaguita (PS)
Go to the Sampaguita page. |
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Pictures Copyrights
From the Top: 1) Aimpoint ©1996 Shirow(?)/(?) respective companies. 2-3-4) Appleseed ©1994 Shirow(?)/(?) respective companies. 5-6) Black Magic ©1997 Shirow(?)/Wiz. 7-8) Eternal City ©1991 Shirow(?)/Naxat Soft. 9-10) Gundress ©2000 Shirow(?)/Star Fish/ORCA. 11-12) Horned Owl ©1995 Shirow(?)/Sony Computer Entertainment/Movic. 13-14) Orion © Shirow(?)/GN Japan. 15-16) Suraimu Siyou! © Shirow/(?) respective companies. 17-18) Trinea © Shirow(?)/(?) respective companies. 19-20) Winds of Thunder ©1993 Shirow(?)/Hudson Soft/Red. Left: Orion ©1991 Shirow/Seishinsha. |
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