Joshua Kaufman (kaufmajs@EMAIL.UC.EDU)
Thu, 14 Jan 1999 19:29:17 +0000
X-Sender: kaufmajs@email.uc.edu X-Mailer: QUALCOMM Windows Eudora Pro Version 4.0.1 Message-ID: <199901150031.TAA22798@email.uc.edu> Date: Thu, 14 Jan 1999 19:29:17 +0000 From: Joshua Kaufman <kaufmajs@EMAIL.UC.EDU> Subject: Re: Traffic!
At 03:02 PM 1/14/99 -0500, you wrote:
> OK, I had a nightmare last night that half of the ML members
>unsubscribed because there's been no traffic at all recently! So now I feel
>compelled to send this lame message.
>
> I noticed that a lot of subscribers have joined recently, and I guess I
>have Ming to thanks for that. Thanks, Ming!
>
> So, do any new subscribers care to introduce themselves? Or does
>anybody have a topic they want to discuss? How about this one:
>
Hi! I'm Joshua Kaufman. Some of you may know me from r.g.v.sega or whatnot.
I'm glad to join, and it's actually my first mailing list, so go easy on
me, eh?
>What do you dislike most about Sakura Taisen?
It's in Japanese.
>
>(You can tell I'm really scraping the bottom of my barrel here.)
>
> I've only played ST1 twice, so the best I can come up with is that the
>battle system was a bit too lightweight for my taste. For me, there wasn't
>really much sense that my pilots were improving from battle to battle,
>which is important in a Strategy-RPG. (So I got really excited when the
>Jinbu were developed! ^_^) On the other hand, I think it would have been
>fatal to the flow of the game to force the player to play battles over just
>to get more experience. In summary, I wish there were more tactical
>elements, but I realize that adding them might have disrupted the game's
>balance.
Well, I liked the lightweightedneed of the battles. I'm not too good at
S-Rpgs in general (I could never get past chapter two of Vandal Hearts), so
it was a pleasure. And it got me in the mood to play SF3 again, cause I'm
only at the end of chapter one in that...
>
> I hear that ST2 has more tactical features, so I'm looking forward to
>playing that during my spring vacation. ^_^
>
>How about everybody else? It's not necesary to restrict comments to either
>game; anything is OK. Maybe you hate the fact that there's no Ayame Real
>Model with voice CD, or you feel a certain character doesn't get the
>attention they deserve. Or maybe you hate Iris. ^_- Something, anything!
Naw, I love Iris. If I had a younger sister, I'd want one just like her.
As I said above, my main qualm with the game is that it's not available in
English. Also, the quality of the music synth gets on my nerves, as it's
worse than some Snes games even (though the music is very good). Especially
hearing NiGHTS as proof of the Saturn MIDI capability...
-Joshua