Matt Seidl (mseidl@DRIVENINC.COM)
Sun, 7 Feb 1999 18:29:31 -0500
X-Mailer: Microsoft Outlook Express 4.71.1712.3 Message-ID: <01be52f1$b6ac6560$a1a9dad1@rseidl.ppp.ford.com> Date: Sun, 7 Feb 1999 18:29:31 -0500 From: Matt Seidl <mseidl@DRIVENINC.COM> Subject: Re: [ot]Re: In support of Sakura Taisen on Gameboy
>> yet, but in the few minutes I've spent with Teigeki Graph, I did feel
>> was a slight dip in the overall quality of the character designs
>> (non-animated segments). Is this the case with ST2 as well?
>
>Haven't beaten it with Iris yet but that's one thing I always mention.
>That sakura taisen 2 art is different than sakura taisen. I think Reni +
>Orihime look fine. Iris most of the time(freaks the crap outta me with
>those in-your-face shots). I don't believe I liked any pose of Sumire's
>in ST2. They just made her ugly IMO. Sakura looks a little chubbier, and
>sometimes she looks good, other times she doesn't.
Yep, just look at the cover to the Teigeki Graph. In the original Sakura
Taisen, her character design really conveyed a sense of strength as well as
feminity, expressing a broad range of emotions and inner character.
On the cover of Teigeki Graph, however, she comes across as the typical
vaccuous anime "sit there and look pretty" female--almost to the point of
resembling a Japanese Monica Lewinsky. ;) (ducking for cover)