Sega and Red have spared no effort to make Sakura Taisen 2 much more than
just a sequel of the original. There are so many new features here that
you can almost say Sakura Taisen 2 is a brand-new game on its own!
The graphics for all chracters have been redrawn, and they're
generally larger in size, and capture the emotional states of
the characters better.
More Spacious and More 3-D Look of the Environment
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New background graphics gives everything a more 3-D and more spacious look,
especially for indoor scenes.
New Floor Plans for the Imperial Theater
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While the overall floorplans of the Imperial Theater remain basically
the same as in Sakura Taisen 1, several additions/modifications are
added, and just like everything else in Sakura Taisen 2, the new
floorplans themselves look more realistic and 3-D-like.
Notable additions are Leni's and Soletta's rooms (14), the game room (11),
the music room (6), the public bath (17) and the attic. Oh and you can now
go into the garden (7).
Instead of a menu-based choice of actions like in ordinary LIPS,
the new "Click LIPS" responds to the timed point-and-click
action of the player. It's used when the player is asked to
locate some crucial object on the screen. The use of a Saturn
mouse would definitely help here...
Here as time passes within a LIPS choice, the choice menu may
change, with new choices appearing or disappearing. Thus picking
the correct choice requires the player to choose an action not too
early/late but at the right moment.
This is literally LIPS within LIPS, with additonal LIPS choices
appearing within the present LIPS depending on the previous choice.
Click on the image on the right to look at one amusing example
concerning a choice between pajama and trousers ^_^
There's an additional "Item" menu available during the game, which
gives the player better control over the handling of items he/she
possesses.
New Mecha with New Attacks
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Of course Sakura Taisen 2 also features completely new and re-designed mecha's:
Leni and Soletta pilot brand-new mecha units called "Eisenkleid"
("Iron Garment" in German), while the original Hanagumi members pilot
the modified and improved Koubu units. All the Koubu
attacks have been upgraded, with slightly different names and a bit more
powerful than the original (especially if Oogami chooses the "FIRE" strategic
battle mode). The sure-kill attacks are all preceded with very nice
new animation sequences, complete with polygon-rendered mecha's.
The Hanagumi faces new enemies in Sakura Taisen 2: kokki-kai
(黒鬼会 , Black Demon Society), major players of which
include the "Multitude of Five", led by the mystrious masked
Demon Lord.
New Initial Battle Deployment Modes
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Depending on the distribution of enemy units, the player can order
two initial deployment patterns for the Hanagumi mecha units:
"Central Breakthrough" or "Enemy-Surround" mode. In the former mode,
all koubu's will be deployment next to each other in the middle of
enemy formation so that they can concentrate firepower to break
the enemy formation. In "Enemy-Surround" mode, the koubu
units will be deployment around the outskirts of enemy formation
so as to surround and annihilate the enemy formation. (Click on the
image on the right to see the effects of different deployment modes)
New Battle Stat Adjustments
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Oogami can now choose one of four stat adjustments for the koubu units
of the Hanagumi during battle:
Mode | Movement | Attack | Defence |
Kaze (Wind) | + | - | - |
Hayashi (Forest) | @ | @ | @ |
Hi (Fire) | @ | + | - |
Yama (Mountain) | @ | - | + |
New Costumes, New Songs etc.
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As can be seen from the title picture of this page, Hanagumi members
will be wearing brand-new combat uniforms, complete with kawaii
red-ribbons ^_^ Of course Sakura also gets a whole new wardrobe
of kawaii casual wears like the one below ^_^
Besides the original opening theme song (modified), there will be 14 new songs
for Sakura Taisen 2, including new ending song "yume no tsudzuki"
(Continuation of Dreams). ["Sakura Taisen 2 Song Collection" CD
(MJCA-00021) has
been released on 4/29/98. Check here for more info. There's also a
CD singles for the
opening and ending songs.
The game BGM's can be found in the 2-CD set
"Sakura Taisen 2 Steam Gramophone" (MJCA-00027), released 7/17/98.
All of these should be available from UCI Bookstore]
Here's a random list of other new features in Sakura Taisen 2:
LOVE IT, LOVE IT, LOVE IT!! ^_^
I haven't played through the game yet (I'm taking it slow to enjoy it more
^_^), but the first few episodes are really impressive: The story is more
dramatic and emotional (who can forget Sumire's dramatic entrance!),
the characters have more depth and personality, the battles are more
intelligent and involved, there are more and longer episodes
(each episode in ST2 plays like 2 episodes in ST1)...
In almost every aspect, Sakura Taisen 2 has surpassed Sakura
Taisen, not an easy accomplishment considering how perfect the original already
is. My heartfelt congratulations and thanks to the Red/Sega team for
yet another superb achievement!
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