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The Production I.G building.

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by Charles McCarter
As the final days of my recent trip from Japan drew to a close, I felt a
sense of exhaustion that comes with trying to cram sightseeing, visiting
friends, and anime shopping into two weeks. The trips to all the various
and sundry anime shops in the greater Tokyo area (and the new Mandarake in
Osaka) alone was enough to drain the stamina of even the most resolute anime
nut. But while there were things to be seen, I persevered. After all, I
didn't fly all the way to Japan to rest (and it wouldn't have made for a
very interesting article, either).
The visit to
Production I.G was one of the highlights of my trip. One of the
heavyweights in the anime industry, Production I.G's impressive list of
credits include the successful PATLABOR
films, GHOST IN
THE SHELL,
BLUE SEED and
PLEASE SAVE
MY EARTH to
name just a few of their more popular titles. They also worked on the popular
television series NEON GENESIS
EVANGELION. Scott
Frazier had
arranged this tour and served as both guide and comedy relief during our
visit. He met us at the train station in Kokubunji and led us through the
tiny, winding streets to one of the studios of Production I.G. Like AIC, Production I.G is
spread out over several floors in several buildings. And, despite the
overwhelming sense of conspiracy I began to feel that there is some sort of
national regulation regarding animation companies being housed under one
roof, Scott assured me that it's simply because space is at a premium.
Companies in Japan lease floors in buildings, and when they want to expand
they have to take what additional space is available; oftentimes no space is
not available in the same building, and the company must turn to neighboring
buildings.
The first
stop on our tour was the production office, where Scott grinned
and told us helpfully,"They produce." Of course, the production office is
like the nerve center for a given show, as they track the budget, the
progress of the animation, and oversee the entire operation. They also
coordinate interaction with the sponsors of various productions.



A work in progress on the drawing board.



One of the busiest departments during our visit was the inbetweening
department. |
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We were led
into a small conference/screening room where we were greeted by
Mr. Ishikawa Mitsushisa, who is the "I" in Production I.G. He welcomed us
and invited us to ask any questions we were in the studio. We were then
treated to a special screening. Scott said,"We just got this back from the
film lab. We don't even know what it is."
It turned out
to be the opening animation for an event sponsored by one of
the weekly manga companies. Commissioned by the company sponsoring the
event, these types of animation range from very good to very poor; I have to
say that this one was one of the funniest I have ever seen. It involved
these two main characters who had a small string of adventures that seemed
to be taken from scenes of popular video games. There were some brilliant
parodies of video games, including the "Karaoke Robot" from
CHRONO TRIGGER.
The end credits were also stills of the characters in
various pictures that were obviously video game parodies. The one that
comes most quickly to mind is the Castle from CHRONO
TRIGGER and another scene from
FINAL FANTASY
III. This will probably never be
seen in the United States, which is too bad, because it was a lot of fun and
would be a sure hit with die-hard gamers.
Both Mr.
Ishikawa and Scott laughed throughout the film, which leads me to
believe that they really do enjoy their work. But not everyone who makes a
living from anime is a fan. Scott told me,""When you're an animator, you
learn all these production tricks used to cut
corners and save money. And it can really ruin your enjoyment when watching
shows that use them So a lot of times, I warn fans who are thinking that
they want to turn
professional that if they do, they can become disgusted with how everybody cuts
corners and how little 'pure' animation is done. There are five things I
could show you that happen all the time in anime production. But I've
stopped telling people because they wind up hating me because I 'ruined
anime' for them."
Next door to
one of the I.G studios is Xebec, is a subcompany of I.G which
produces their television series. Current credits include
BAKURETSU HUNTER,
BLUE SEED,
LET'S GO, and the
new series based on
the Asamiya Kia manga in SHONEN
ACE, NADESHIKO.
Right now they
are working on the BLUE SEED
2 OVAs, as well as OVAs for BAKURETSU
HUNTER. "With the OVA format, we'll be
able to do things that we weren't able to do in the TV series," Scott says,
but just what, he wouldn't say (continued). |
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