Paul Chi (paulchi@ACSU.BUFFALO.EDU)
Fri, 22 Jan 1999 16:44:16 -0500
X-Sender: paulchi@mailhub.acsu.buffalo.edu Message-ID: <l03130304b2ce9ba30cf4@[128.205.248.4]> Date: Fri, 22 Jan 1999 16:44:16 -0500 From: Paul Chi <paulchi@ACSU.BUFFALO.EDU> Subject: Re: Save points?
>> ^_^;; My last save point was on Chapter 6, a turning point I used to get
>> 4 of the endings. I still need to do Kanna's, Maria's, Kohran's, and
>> Soletta's. ^_^
>
>I had a question for all of you. Do most of you people do this? Just
>save at a certain point and go for all the endings from there?
Well, I've only had time to get two endings in ST1, but I did go all the
way through both times. I was planning to see all the endings from a save
point in the future, though.
>I really like the "full experience" so I will settle for nothing less than
>starting over. I mean, how else will you know how the paths differ? When
>I play, I think ahead. "I'm going to go for Sumire this time." Thus,
>when I replay the game, I will keep that in mind. Every LIPS with her,
>I'll be sure to suit her, especially when it means sacrificing
>another(usually Sakura in Sakura Taisen). I'll protect her everytime in
>battle even if it means letting others die. If you do this process for
>each character, then there will be nothing you could have missed in the
>entire game, right?
What I was doing the second time through was mapping out all the LIPS
choices. I gave up on that during Episode 4, but the plan was to finish
mapping out all the LIPS and then see the endings from a save point. That
way, I would have been sure to have seen everything.
>If you start off midway through the game, then how will you ever change
>certain paths that were there before that saved game? Ie. in Sakura
>Taisen, I didn't find out until the 3rd time I played that Iris'
>episode(4?) greatly differed if you didn't go out with her.
>
>I mean, I know you may not have all the time in the world to play through
>all the eps again, but I think it's to your advantage if you did.
I suppose so, but even then you could miss something (like Kouran's
mentioning that her motorcycle is 100 HP), unless you kept track of all
your LIPS choices (which is undoubtedly a lot easier when you know
Japanese). I think ST2 with its attitude bar is a lot more complicated (I'm
guessing), so it would be too much of a hassle to map out all the LIPS
while keeping track of the attitude bar at the same time. (What does X say
when your bar is all red? all blue? 50/50? 30/70?) When I get to ST2, I'll
probably play through the whole thing at least two or three times, and
maybe more depending on how much new stuff I see each time. But eight
times? I don't think I've ever played a game of that length all the way
through eight times.