Lance Hatami (michio@jps.net)
Fri, 23 Apr 1999 20:23:17 -0700
X-Mailer: Mozilla 4.5 (Macintosh; U; PPC) Message-ID: <37213923.D44E01@jps.net> Date: Fri, 23 Apr 1999 20:23:17 -0700 From: Lance Hatami <michio@jps.net> Subject: Re: ST minigames
Iris' mini-game is my favorite out of all of them. I think it's cute when she
says "Sugoi, sugoi!" and "Are mite!". However, my Mom always tells her to shut
up (she hates the repetitive sound effects in the mini games, especially Hanagumi
Columns).
There is no time limit on Iris' mini-game in ST 2 if you play it in the "Long
Day" mode. Actually, getting 6000 points is really easy, but I think it gets
hard around 7500 points. The people start doing really weird things, like
"flowering" out, bouncing around in long lines, etc. There are a few break
periods where nearly all of the people disappear and the longer you go without
getting hit, very, VERY slowly, Iris recovers a little of her energy. However,
this is so minimal that it makes no difference if she gets hit. Just memorize
the pattern to the game since there is very little change. I think the hardest
part is when the combined "flowering" people and the line bouncing people appear
at the same time. It's been a really long time since I've actually played this
game though (about 9 months) so I bet if I played it again, I'd be very bad at
it.
Orihime's is an interesting game that can get a little difficult, but after a few
plays, you should get major points very easily. I thought that Kohran's was the
hardest since it is hard to hold the "fast" button down and shoot the birds down
at the same time. And while we're on the subject of Kohran's game, I have never
passed the "Steam Radio Show" version. I think my copy is defective or something
because it NEVER gives me all the pieces and the one time I put the whole thing
together, nothing happened and I lost.
Paul J Chi wrote:
> >Paul J Chi wrote:
> >> I remembered that Iris's game in ST2 is very, very fun. You move Iris from
> >> stand to stand in a bazaar-type area, while dodging other people who mill
> >> around. The fun is in the dodging, just like in a shooting game.
> >>
> >> It's very fun that is, if you have a Saturn mouse. My high score so far
> >> is 1950 with the mouse, and with the control pad... ugh. It's almost
> >> unplayable. ^_^;
>
> >Um, is that a typo? I've gotten 6000 with no mouse. :)
>
> Hmm, I must be missing out on something. ^_^;
> I'm playing the in-game version of Iris's minigame, not the Long-Day
> version after you beat the game. 50 Points per target, game length 60
> seconds (I think). I haven't beaten ST2 yet, so I don't know if the
> Long-Day version is different, but they usually are. Come to think of it,
> the Long-Day versions are usually harder. :(
> But anyway, if 6000 points equals 120 targets, and considering that my
> best rate so far is 1.54sec/target, if you can hit 120 targets in less than
> 180 seconds while using a control pad, allow me to bow down to your mad
> skillz. ^_^
> But if you're hitting 120 targets in 60 seconds or less, that just
> doesn't sound right. That's 2 targets per second, and I'm sure that the
> maximum rate is more like 1 target per second. New targets just don't
> appear that quickly. Otherwise, Iris would start a new "sugoi sugoi" or
> "abushirai"(?) when you hit the next target while she's still in the middle
> of saying it for the previous target. And when you touch the procession
> that marches across the screen, you only get points for it about once per
> second, even if you are in constant contact. Is there maybe another way to
> score points besides touching the flashing booths or the procession?
>
> >I particularly like Orihime's and Sakura's too. That goofy look
> >Sakura makes when you miss is too funny. Out of all the different
> >ST titles released I like the minigames in ST2 the best.
>
> I haven't seen Orihime's yet, unfortunately. I hear that it's a piano
> game? I did find Sakura's game, and I thought it was fun, too. I better
> finish ST2 quickly so I can get the Long-Day mode, eh? ^_^
> Speaking of minigames in other ST titles, I played Kouran's minigame in
> Steam Radio Show (I'm not even close to finishing SRS, either. ^_^;) Is it
> really just as simple as waiting for the right parts to make a Koubu? The
> skill involved (the timing of the claw) just seems a bit too simple. Am I
> missing out on something here as well, or is it just a bland minigame? ^_^;